Jud’s Game Rating:

Graphics ****  Player participation (PP) ****  Satisfaction Factor (SF) ***

Frustration Factor (FF) **  Fair Play (FP) ***  Tedium Factor *

This game has gorgeous opening Graphics but as the play begins they become less clear and a little hazy, especially for the Hidden Object (HO) sites.  You are punished for overclicking – totally unnecessary – and the game drags on a little with the Historical information and storyline intruding somewhat – fascinating as it is.  The back and forth (b&f) between sites in order to progress is considerable but tolerable.

However it is an interesting concept, and could be quite powerful if they had stuck with the initial Graphics quality – there would be a vibrancy which always enhances a game.  As usual, just as I was settling down to the pattern of game-play the Demo ran out!  How rude.  Instead of having my full hour of play in which to decide ‘to buy or not to buy’, I only had 44 mins.  It left me with an assurance that there would be magnificent areas and secret tunnels to explore, incredible locations, scenes of Babylon to fortify against invasion by assassins.

It’s on my undecided pile!

(C) Copyright Jud House 3/11/2011

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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