GRIM TALES – THE LEGACY Collector’s Edition


Jud’s Game Rating:

Graphics ****  Player participation (PP) ****  Satisfaction Factor (SF) ****

Frustration Factor (FF) *   Fair Play (FP) ****  Tedium Factor (TF) Nil

I quite liked this game as well as its predecessor – the Graphics were equally imaginative and colourful, authentic to the nature of the story, but once again not as clear as the ‘another car accident’ opening movie promised.  The game modes were great  – Casual, Advanced and Hardcore – and there was a slide control called Gamma that increased (or decreased if you are a masochist) the brightness if required.  The Stategy Guide is set in Left hand upper corner of the screen so is easily accessed when you are flummoxed.

This game seemed to be a little more Adventure game than Hidden Object game, as there was quite a gap between HO sites, and a lot more milling around between locations searching for clues and doing Puzzles.  Thank goodness I say for the sparkles that indicate things to do – many people don’t like them but at least you know if you’ve missed something!  Nothing is more frustrating than going back and forth unable to find the next step onwards.

I do wish there were more items to find lying around in these locations, and perhaps a few less Puzzles.  Once again I had to Skip some of them due to time constraints – as previously mentioned, I need to get as much gameplay as possible in order to provide an informed review.  Mind you I found most of the Puzzles I came across in the time really interesting – they just need time and patience to solve them.

What I did appreciate was the Map, accessed via the Compass, which not only showed the rooms found and yet to find, but also using ‘mouse-over’ would list the tasks for each room/site.

Anyway, once again, good job Elephant Games.  I recommend this one and it’s on my ‘To Buy’ list.

Jud House  17/01/2012

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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