FLUX FAMILY SECRETS – THE RABBIT HOLE


by SKUNK STUDIOS; BIGFISH GAMES

Jud’s Game Rating:

Graphics: *****  Player participation (PP) *****  Satisfaction Factor (SF) *****

Frustration Factor (FF)  **     Fair Play (FP) ****   Tedium Factor *

EXCELLENT

Like INTRIGUE INC – RAVEN’S FLIGHT, this game by Skunk Studios is great.  The Graphics are once more lovely, crisp and clear thus not impeding game-play.  They are well imagined, well designed, colourful, gorgeous, and authentic, with interesting and believeable characters.  Unlike RAVEN’S FLIGHT, which is a crime game, this game is set in Fantasy/Science Fiction and is a sequel to THE RIPPLE EFFECT which I have yet to locate and play.

In this game you have to collect 10 Flux Badges, 10 History Badges and 10 Secrets Badges, as well as the usual Hidden Object sites to explore.  There are HO sites with lists – one item from each goes into your Inventory; HO sites that have pictured item pieces to find, assemble, and use; and Key Object circles whose items you need to find in order to make a key item to use to progress.

There is a cool way to enter Options from your Play screen once the game has begun – it is not on your Main Menu screen.  The Puzzles are neat and interesting, as is the story.  But it is some time before you begin your time-travel through the Portal via Oscar the Owl Portkey.

One niggle – I had to use Skip to solve the date code/drawers puzzle even though I knew what was needed, I just couldn’t get it to do it – the file numbers only go up to 20!  As I only have the Standard game I didn’t have access to the Strategy Guide which I am sure would have told me just what I was doing wrong.

Update 28/04/2012:
After completing the game, I found that there were quite a few Puzzles that caused problems – often due to lack of logic with no apparent sequence or pattern to follow – some of which couldn’t be skipped.  The Ho sites could have been clearer, and played less rather than more blurry tricks with their disguising of the objects as the game progressed – it increases the Tedium Factor.  Also the ending was sudden, disappointing, a bit weird, and unsatisfactory, due to the fact that it leads on to the next game – the Sequel.

I still recommend this game anyway.

(C) Copyright  Jud House  12/04/2012

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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