Jud’s Game Rating:


Graphics                                          *****         😀
Player participation (PP)        ****           🙂
Satisfaction Factor (SF)           *****         😀
Frustration Factor (FF)            *                 🙂
Fair Play (FP)                                ****           🙂
Tedium Factor (TF)                   
Nil              😀

Explore the Nightingale Theater, which was ravaged by a devastating fire 40 years ago, and uncover a dark mystery! After receiving a letter and a golden ticket in the mail from your grandfather you are off to see an amazing ballet performance. With fantastic graphics and an incredibly mystery, Macabre Mysteries: Curse of the Nightingale will draw you in to a beautiful world. Explore Hidden Object scenes and more! (BigFishSales Blurb)

This enthralling, long game, like most of BlueTea Games, is well designed, well conceived, and captivating enough to be a Keeper!  You are tasked with searching the partially burned Nightingale Theatre to discover the identity of the arsonist; and solve the mystery of the curse.

You need to find collections of Oriental Performing Masks, Clown Dolls, Music Instruments, Dancing Figurines, and Crystal Balls, in order to access the Auditorium Performance Stages.  There are 20 Macabre Items to find, plus multiple combinations of Items such as Coins, Petals, Swans, Black Heart Gems, Emblems etc, all of which are needed to open secret panels, or unlock rooms or casks/chests/boxes/doors and so on.  You obviously search Hidden Object sites; solve unusual Puzzles and problems that affect your progress through the theatre; collect and use various items from scenes, in and out of time changes; and survive confrontations with and obstacles caused by theatre ghosts.  Some are in need of your help, others are spiteful, and some are aggressive and evil.

The Graphics which are colourful, imaginative, authentically theatrical, exotic, and generally gorgeous create an environment into which you willingly plunge.  If only they were a little clearer – especially in the HO sites.  Nevertheless, they are satisfactory game-play-wise – you only notice the lack of clarity occasionally.  The HOs have the usual Lists occasionally, but are predominantly Fragment searches the combine once found to give you a Key Object.  I love this kind of HO, and it is characteristic of Blue Tea Games – another plus for them.

I rather like what I normally find FF – and that is the way you are permitted to explore the rooms in your own order.  There is no clear-cut direction that insists that you go to that room right now.  Eventually you get to it but if you choose to check out the other corridor first then so be it.  At least you get enough play instructions to know how and what to do within the choices you make – and if unsure, Hint will tell you where to go next.

There is a Map that shows you where you are, and when a location has an HO to solve, but other than being able to change pages on the Map, it won’t allow you to jump from site to site.  You have to traverse the building to get to the one you want.  If you are unsure whether to purchase the game after your Free Trial, I suggest you go to the BigFish Sales Page for this game, and quickly scroll through the Free Blog Walkthrough.

Loved it, and bought it as soon as the free hour was up.  I highly recommend it.  I just wish that I could have bought the Collector’s Edition, because I am sure that it would also be good value, although the Story was complete at the end of the Standard game.

Jud House  31/05/2012

Updated: 19/09/2013

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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