Jud’s Game Rating:


Graphics                                           ****           🙂
Player participation (PP)         *****          🙂
Satisfaction Factor (SF)            *****         😀
Frustration Factor (FF)            **                😦
Fair Play (FP)                                ****            🙂
Tedium Factor (TF)                    *                 :I

 After nearly defeating the Witch, Princess Isabella was turned to stone and her child was rescued by her trusted friends Fairy and Dragon. Raised alone, with no idea of her lineage, young Princess Bella must rise and take back her kingdom. Join us for the exciting conclusion to the Princess Isabella trilogy. The Heir will rise!  Bonus game play that unlocks even more magical abilities! (BigFish Sales Blurb)

This game is great.  As with most Sequels, it’s a developmental improvement on the previous games, but also feels a little more contrived.  The Options are fine, and the Difficulty Modes are Casual, Advanced, and Custom.  It is quite slow in opening, and has a colourful, fantastic Main Menu.  But there is NO MAP!  These days, bearing in mind the amount of Gaming that occurs in any given day in any given household, the decreasing of RSI for players is essential, not to mention courteous.  The story is excellent, well devised, and integrated into the game, driving its play, propelling you forward.  The characters are believable, well acted, and well presented.

This time, instead of collecting Mirror Shards, you are collecting Portrait Fragments in order to release your three Fairy Godmothers who have been trapped by the Witch Queen.  As each is rescued they provide you with additional powers, that they assist you to use – Green to grow things, Purple to blow things, Red to turn back time.  After gaining your Wand, you also use it to break open Items to collect the Portrait Fragments, and a Magic Pipe to call your Dragon friend to lift and/or ignite/burn things.  There are Hidden Object sites, plus random HOs scattered throughout the locations.  You restore and grow Mandrake Plants who then give you Portrait Fragments.  Between them the Mandrakes and the Fairy Godmothers assist you to defeat the Witch Queen, although you will find these actions rather frustrating and awkward.

Graphically the game is colourful and gorgeous, so imaginative, but also using the castle from the previous Episodes so that it is familiar to you.  The use of the Serpents wrapped around the rooms is well depicted, and the way they are destroyed is visually terrific.  These are all things that make the game a must to play.  However I do wish the HO sites particularly were a little clearer – it is the reason for the slightly lower Graphics Rating.  And the FF rating stems from the lack of Map, as does the TF rating going back and forth, without the option to jump between scenes.

In the Bonus Game you begin again without any skills.  These you must gain as you progress with your Task which is to remove all the Curses from the Castle.  This releases the captive Spirits, and Restores and Seals the Kingdom against any further Curses.

I did strike a minor glitch where the game continually froze every 15 seconds, which was really annoying, but upon return to it at another time, it seemed to have righted itself.  This also occurred with a Prequel, but the newer version of the same game worked fine.  If it occurs, try turning off the computer and trying again some time later, OR try resetting the game via Windows 7/ Troubleshooting/Reset to Earlier Version – this may help.

If you buy the Standard game you will be quite satisfied, but if you are able to buy the Collector’s Edition you will gain an extra element of the story, plus have further fun with more skills.  I highly recommend this game.

Jud House  8/09/2013

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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