UNTOLD HISTORY: DESCENDANT OF THE SUN Collector’s Edition


by  CHA YO WO GAMES; BIGFISH GAMES

GORGEOUS GRAPHICS

Jud’s Game Rating:

Graphics                                          *****         😀
Player participation (PP)        ****           🙂
Satisfaction Factor (SF)            ****           🙂
Frustration Factor (FF)            **                :I
Fair Play (FP)                                ****             🙂
Tedium Factor (TF)                   
Nil              😀

Confront an ancient evil and uncover your true destiny in Untold History: Descendant of the Sun! You spent your whole life believing that you were an orphan. But one night, your world is changed forever when an unexpected visitor arrives with a startling revelation – you are the fabled Descendant of the Sun, rightful heir to the most powerful artifact in the world! But as you set out to retrieve it, you find yourself confronted by an ancient evil willing to do anything to get the artifact for itself. Each step of your journey will bring you closer to your true destiny in this gorgeous Hidden Object Adventure game! (BigFish Sales Blurb)

This is an excellent game, overall and as a Quest Narrative.  It is rich in detail, keeps you involved and connected to the story, and is visually captivating!

But I need to say from the outset that this game needs its Collector’s Edition Bonus Chapter.  It is not complete without it.  It just sort of ends, abruptly, without the sense of resolution, as soon as you gain the final artifact – after seeking 5 Talismans to gain the Sword of Infinity – which you also barely see before the game ends.  I found this disconcerting and unfair for those who have only bought the Standard game.  I did however purchase the Collector’s Edition, and continued immediately to follow through to see why the ending was so cut off.  A little way into that I seemed to lose half my Inventory contents and could go no further.  As yet there seems to be no Walk-through on the BigFish Sale page, so I can’t check to see why this happened.  I had to Exit and will return to the game hoping that it will have rectified itself – I will Update this blog with the info when I have done so.

Update: I have re-entered the game and as I hoped my Inventory Items were all there, including the Machete which enabled me to move forward.  So if this little glitch occurs for you, just Exit the game completely, then re-Start the Bonus Chapter via Extra Content.  It is worth it as this Chapter is quite long and complex, and resolves the situation.  I am sure there is a sequel to come.

Meanwhile I want to say that the game itself is an intriguing Fantasy Quest  with an Interactive map – so useful – occasional Hidden Object sites, and Tasks on the Inventory bar bottom of screen.  There are Casual and Expert Difficulty Modes to select, has a good Options, excellent Sound Effects and Music, though you may want to turn the latter down after a while. The Graphics are richly colourful, though a little dark, and the locations feel authentic and exotic – well designed, well depicted, with lovely artwork and believable characters and creatures, both realistic and fantastic.

Some of the Puzzles almost work – you can see that they might work, but after a few ‘getting stuck in the same place’ moments it’s definitely time to Skip and move on, before you lose the flow of the game and the desire to continue.  These few are awkward Puzzles, giving little pleasure, and following no logical steps that lead to the final resolution.  Time wasters. FF!  But, having said that, if Puzzles are your thing, then you may enjoy hours of trying to resolve a single Puzzle.

There is a tendency for the Mouse/Cursor control to be a little clumsy and not quite controlled in some of the Puzzles, Mini Games and even in a few of the HO sites.  This is a little trying, but on the whole manageable.  However, the crucial killing the evil creatures Mini game, and even more crucial wielding of the sword at the end even more awkward, with the ‘firing’ action pausing between shots so you lose control.  Annoying and disappointing.

Tip:  To make the winged statue take you to collect the Sword of Infinity, click the arrow above his head – it isn’t taking you up the path, but on a flight across land.

Now I realise that it sounds like the game is all negatives, but it isn’t – there is an interesting, intriguing story driving the game-play forward, integral to the game rather than incidental.  And this story is even stronger when you add that of the Bonus Chapter to it.  The game isn’t weighed down with HO sites – from which you receive two Items per site – and is almost more an Adventure game than an HO game.  There is the occasional Portal – well at least one – plus plenty of HOs scattered around for you to locate and use on your journey.

I highly recommend this game, but think you should probably buy the Collector’s Edition – if your free trial seems favourable – unless you don’t really care how the story ends.

Jud House  16/09/2013

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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