Story:  Groth, the Soul Reaver, has kidnapped your daughter Jessica! Explore the dangerous world of the ancient castle and help release the captive souls whom you meet along the way. Can you solve the ingenious traps of the mysterious castle? Defeat Grot’s magic and save Jessica!  (BigFish Sales Blurb)

Desktop:      Scroll/Tasks, Menu (Left); Inventory, HOP Lists (Centre); Gargoyle/Hint, Mirror (Right).

Options:    Good; Basic.

Tutorial:    Efficient; tells you all you need to know.

Play Modes:   Casual; Intermediate; Expert; Hardcore.

Map:   None.

Graphics:   I love the colourful, clear, though a little dark at times, Graphics.  The colour keeps you optimistic as you play, despite the slightly scary villain who whisks your daughter just out of your reach many times as you try to save her.

HOPs:   Interactive; with lists of HOs to find; and at least two turns per site, and fairly clear graphics.

Puzzles:   Interesting and unusual enough without being too tough – at least in the Casual setting – I’m not interested in ever trying the harder modes as I prefer to enjoy my game without penalties or added frustrations.

Collections:   You collect Mirror Fragments as you progress – not Collections in the real sense as half of them are given to you.  But you do need to find and collect Morph objects in the scenes and/or the HOPs – I didn’t collect all of them myself as I kept forgetting about them.  Perhaps when I replay the game some time.

Game-play:   Good 3D CG characters in the opening, which is brief and sets up the game well.  You progress through one painting/picture after another that are portals between the rooms in the building.  You need to restore these in some way before you can move on into them.  Plus you need to take care of a task on behalf of the ghost inhabiting the room, in order to free their spirit and gain a Mirror Shard.

Player Participation:   This was fairly good – you had to ‘do’ tasks yourself in many cases, and in the right order.

Satisfaction Factor:    I really liked the continuity of the logical, imaginative storyline – it was integral to the game-play, and made it a pleasure to play.

Frustration Factors:  The navigation and controls are good, though I sometimes found myself opening the Inventory unnecessarily.

 I highly recommend this game – it doesn’t have all the bells and whistles of some of the latest games, but it’s an enjoyable play that is very satisfying.

Jud House 17/10/2014

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About judsartwork

I write reviews of Adventure and Hidden Object games that are Crime, Fantasy, SciFi, Renovation, Travel, Quest and/or Mystery by genre. I have a Masters in Writing (2006) and have been writing novels, both crime and fantasy for many years; plus Haiku, verse, and prose both fictional and literary. I am also an artist of modern, Acrylic, textural and hard edge work, underwater, fantasy, expressionist, and Cosmos paintings. I use mixed media (Acrylic, Watercolour, Pastels) in textural Monoprints, finding surprises to expose within each work. Having both an analytical and creative mind has meant that I have strong powers of observation, and the persistence required to follow computer problems through till I solve them. Of course I am not always successful, but am willing to ask for a little help in order to then unlock the main problem myself. My Troubleshooting Blog, 'Problems and Solutions', was the result of my tenacity.
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