by ANARCHY ENTERPRISES; BIGFISH GAMES
INTRIGUING, MACABRE CRIME!
Story: The twisted and evil Dr. Sigmund Fraud has been released from the asylum, and is up to his old tricks. Help Detective Ravenwood track him down and end his terrible crimes in Redrum – Time Lies. Dive into this Hidden Object Puzzle Adventure game and free the souls of Dr. Fraud’s victims from their nightmares. Explore eerie nightmares and put an end to Dr. Fraud’s cruel experiments once and for all. Warning: Redrum – Time Lies is an intense psychological murder mystery intended for mature audiences. (Big Fish Sales Blurb)
Options & Main Menu: Both are good, clear and user-friendly.
Music & Voice-Overs: The music is well suited to the setting, but becomes irritating towards the end due to its repetitive nature – made me feel quite ill, and anxious, which of course is its purpose. I wish I could have turned it right down easily, but to do so I would have had to return to the Menu losing the HOP I was currently working on.
Desktop: Magnifying Glass (Hint), Menu (L); Lists for HOPS (C);Map, Inventory arrowed and numbered window holding one visible item stacked upon any others (R). this means that there is more clear space in the main screen.
Tutorial: Quick and efficient, though it makes you use Hint unless you decide to Skip Tutorial during the process. Any experienced Player can do so easily as there are no real surprises.
Graphics: Colourful, imaginative, and clear – a joy to play amongst despite the gruesome nature of some of the images. Take the warning about Adult rating seriously – the images will give children nightmares. Some of them are truly gruesome, not to mention gross and yujjo aka yukko aka yukky! But they are so good, and even I was able to look at them in context and not shy away. I haven’t posted the worst images.
Play Modes: Relaxed; Paranoid.
Map: Once you have gained it this is interactive. It shows your position, and rooms of victims, and those saved, but that is all. The jumping facility saves a lot of travelling back & forth, though by doing so you sometimes find surprises that help your next move.
HOPs: This is a HOP laden game which is very satisfying, especially with the clear Graphics, but they are not plain standard lists. Those are interactive, some to the extreme – in other words each Item is used on the next and so on till the final one. You need to match images from the bar to the site’s image, play mini-games, find multiples of an item, and more. They begin simply at first but as the game progresses become more difficult which is challenging.
Puzzles: These are quite unusual. There are sliding, swapping, and normal jigsaws to complete to open the nightmares within each victim’s mind. And as the game progresses they also change from very simple to very complex, requiring the same approach but far more time-consuming.
Collections: Although there aren’t the usual kind of collections, you need to find a Magnifying Glass in each scene to add to the Hints available for your use. If you have missed one, the ‘card’ will have a different sparkle to that of one not yet played – this lets you know to check it for a magnifier.
Game-play: This game has a really unusual format which I found intriguing – it made me want to keep playing, and, in order to do that, buy the game. As mentioned, it involves a lot of going back and forth, opening then entering mind-rooms, freeing ‘butterfly’ souls, gaining roses to trade for clock-dials to open more mind-doors. The Hint will give a specific clue for each ‘room’ telling in which ‘room’ an item can be found, but not actually showing you what you must find in the ‘room’ you are in. this is a little frustrating. I came to a stand-still a couple of times and had to Exit the game and check the Game Walk-through in the Big Fish Sales page.
Tip: Use the BRICK on the CRYSTAL to get the ROSE – the only item I didn’t hit the CRYSTAL with! This game requires patience – you will find yourself trying to topple the bird-cage throughout the whole game, only to find that it’s only achieved prior to opening the last ‘room’ of the game.
Player Participation: This is immersive, addictive, and continual. Much pointing & clicking, back & forth game-play. Rather tiring, but very hard to leave till the end.
Satisfaction Factor: This is ambiguous. It’s a great game, with cool if macabre story, clear colourful though hideously extreme at times Graphics, and an unusual, fun format. However the ending is really annoying! I don’t want to give it all away, but as usual it sets up for the next Sequel (it’s a Sequel itself). And as you’re playing the last part you become aware that “Hey it can’t end yet!” A little outrageous!
Frustration Factors: Only the lack of more comprehensive Help from the Hint. I suggest you open the Game Walk-through on your Desktop prior to starting play. That way if you do have to come out to find the next step, you can do so quickly, then reopen the game and carry on. It’s free to access on the Big Fish game-specific sales page.
I highly recommend this game despite the few negatives. So good I didn’t put it on my Pile of Shame to wait its turn – I bought it and played it and blogged it immediately.
Jud House 5/04/2016
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