HOUSE OF 1000 DOORS – THE PALM OF ZOROASTER Collector’s Edtition


Jud’s Game Rating:

Graphics ***** Player participation (PP) ***** Satisfaction Factor (SF) *****

Frustration Factor (FF) *   Fair Play (FP) *****  Tedium Factor (TF) Nil


Guide Kate Reed as she searches for the artifacts that can break the power of a cursed gem in House of 1,000 Doors: The Palm of Zoroaster! A cursed gem that has left a trail of smoldering bodies in its wake is threatening the residents of the House of 1,000 Doors, prompting the head of the mystical dwelling to once again summon Kate Reed to its aid. Guide Kate as she searches for the artifacts that can break the power of the gem! (BigFish Game blurb)

Like HOUSE OF 1000 DOORS – FAMILY SECRET Collector’s Edition (link to Review) this game is terrific.  The Graphics are great (but could be clearer), colourful, imaginative, well designed, and fantastic yet authentic, hugely varying according to their corresponding multiple locations.  All the same gameplay settings and modes apply to this new game, with the Notebook and completely Interactive Map which together make the need to use to Stategy Guide unnecessary.  However it is there for those who need it.

The Main Game is totally absorbing, keeping you involved and moving through the sites to reach the next painting that you must unlock to enter as a Portal.  There are the usual Hidden Object sites, yielding one item per site to use either at once or later.  Plus you can locate other items within the various locations.  You can move back and forth between the worlds through the Portal – they only seal once all is done.

This is a game that makes it worth while buying the Collector’s Edition, as you get a long story and gameplay in the Bonus Game.  This steps on from the story of the Main Game, completing the journey of one of the characters.  I do not know if there will be another one – there is just a feeling that there could be more.

There are no glitches in either the Main or the Bonus games, and no FF or TF to ruin the gameplay.  There are Puzzles of course needed to unlock various chests, gates, doors etc.  Some are a little difficult and you need to be alert to play them.  I only used the Skip once during the Bonus Game, as I was tired and it was a puzzle type that I dislike.  Most of them are interesting, fun, and variable.

This is an extremely satisfying (SF to the max) game to play.  I highly recommend it, especially as a Collector’s Edition.

Jud House  16/10/2012

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